Dit is een overzicht van methodieken, tools en handvatten om seksualiteit bespreekbaar te maken met jongeren.
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Nowadays, digital tools for mathematics education are sophisticated and widely available. These tools offer important opportunities, but also come with constraints. Some tools are hard to tailor by teachers, educational designers and researchers; their functionality has to be taken for granted. Other tools offer many possible educational applications, which require didactical choices. In both cases, one may experience a tension between a teacher’s didactical goals and the tool’s affordances. From the perspective of Realistic Mathematics Education (RME), this challenge concerns both guided reinvention and didactical phenomenology. In this chapter, this dialectic relationship will be addressed through the description of two particular cases of using digital tools in Dutch mathematics education: the introduction of the graphing calculator (GC), and the evolution of the online Digital Mathematics Environment (DME). From these two case descriptions, my conclusion is that students need to develop new techniques for using digital tools; techniques that interact with conceptual understanding. For teachers, it is important to be able to tailor the digital tool to their didactical intentions. From the perspective of RME, I conclude that its match with using digital technology is not self-evident. Guided reinvention may be challenged by the rigid character of the tools, and the phenomena that form the point of departure of the learning of mathematics may change in a technology-rich classroom.
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Is een prelude van het onderzoek naar online tools voor de stedelijke bottom-up beweging (2015-2020)
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In deze handleiding wordt een framework en bijbehorende toolsgepresenteerd waarmee ontwerpers en andere stakeholders ondersteundworden bij het zoeken naar nieuwe en zinvolle toepassingsmogelijkhedenvoor reststromen. Als er van afgedankte producten, onderdelen ofmaterialen nieuwe producten worden ontworpen met een andere functienoemen we dat Repurpose.Uit eerder onderzoek door de Hogeschool van Amsterdam naar RepurposeDriven Design and Manufacturing bleek dat er geen methoden bestaan diehet ontwerpen met reststromen ondersteunen, terwijl er ook naar vorenkwam dat hier wel behoefte aan was bij bedrijven en ontwerpers. Daaromzijn in samenwerking met partners deze tools ontwikkeld.Deze handleiding geeft eerst een korte introductie over Repurposeen de ontwikkelde tools. Daarna worden de stappen toegelicht diekunnen worden gezet in een ontwerpproces waarbij een reststroom hetuitgangspunt is. Vervolgens wordt per tool de werkwijze besproken. Alslaatste vindt u de bestanden in een printbare versie, zodat u ze zelf kuntafdrukken en ermee aan de slag kunt gaan.
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This manual presents a framework and accompanying tools designed tosupport designers and other stakeholders in finding new and meaningfulapplications for waste streams. When new products are designed fromdiscarded products, components, or materials with a different function, wecall this Repurpose.Previous research by the Amsterdam University of Applied Sciences intoRepurpose Driven Design and Manufacturing revealed that no methods or tools existed to support designing with waste streams, while it also becameclear that there was a demand for such tools among companies anddesigners. Therefore, these tools have been developed in collaboration withpartners. This manual first provides a brief introduction to repurpose and thedeveloped tools. It then explains the steps that can be taken in a designprocess where a waste stream is the starting point. Next, the methodologyfor each tool is discussed. Finally, you will find printable versions of the files,so you can start working with them yourself.
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Living labs are complex multi-stakeholder collaborations that often employ a usercentred and design-driven methodology to foster innovation. Conventional management tools fall short in evaluating them. However, some methods and tools dedicated to living labs' special characteristics and goals have already been developed. Most of them are still in their testing phase. Those tools are not easily accessible and can only be found in extensive research reports, which are difficult to dissect. Therefore, this paper reviews seven evaluation methods and tools specially developed for living labs. Each section of this paper is structured in the following manner: tool’s introduction (1), who uses the tool (2), and how it should be used (3). While the first set of tools, namely “ENoLL 20 Indicators”, “SISCODE Self-assessment”, and “SCIROCCO Exchange Tool” assess a living lab as an organisation and are diving deeper into the organisational activities and the complex context, the second set of methods and tools, “FormIT” and “Living Lab Markers”, evaluate living labs’ methodologies: the process they use to come to innovations. The paper's final section presents “CheRRIes Monitoring and Evaluation Tool” and “TALIA Indicator for Benchmarking Service for Regions”, which assess the regional impact made by living labs. As every living lab is different regarding its maturity (as an organisation and in its methodology) and the scope of impact it wants to make, the most crucial decision when evaluating is to determine the focus of the assessment. This overview allows for a first orientation on worked-out methods and on possible indicators to use. It also concludes that the existing tools are quite managerial in their method and aesthetics and calls for designers and social scientists to develop more playful, engaging and (possibly) learning-oriented tools to evaluate living labs in the future. LinkedIn: https://www.linkedin.com/in/overdiek12345/ https://www.linkedin.com/in/mari-genova-17a727196/?originalSubdomain=nl
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Background and Aim: Caregivers in the home environment have an important role in timely detecting and responding to abuse. The aim of this review was to provide insight into both the existing tools for the assessment of and interventions for elder abuse by formal and informal caregivers in the home environment, and to categorize them according to a public health perspective, into primary, secondary, tertiary or quaternary prevention. Methods: We selected the assessment tools and interventions that can be used by caregivers in the home environment included in previous reviews by Gallione et al (2017) and Fearing et al (2017). To identify published studies after these reviews, a search was performed using PubMed, Cochrane Database, CINAHL and Web of Science. Results: In total, fifteen assessment tools and twelve interventions were included. The number of assessment tools for elder abuse for use in the home environment is increasing; however, tools must be validated over different cultures and risk groups. In addition, the tools lack attention for the needs of vulnerable older persons such as persons with dementia. Existing interventions for caregivers in the home environment lack evidence for addressing elder abuse and do not address potential adverse effects (quaternary prevention). Conclusion: Assessment tools for elder abuse need further testing for validity and reliability for use by caregivers in the home environment. For interventions, meaningful outcome measures are needed. Important to note is that quaternary prevention requires more attention. This argues for taking into account perspectives of (abused) older persons and caregivers in the development of assessment tools and interventions protocols.
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In dit rapport wordt beschreven op welke wijze de onderzoekservaringen en discourse analytische (DA) resultaten uit het onderzoek The Next Level (TNL) geïmplementeerd en verspreid kunnen worden in de praktijk, en dan met name in de toepassing en ontwikkeling van social media monitoring tools.
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Interactivity has become a crucial aspect of marketing. It allows companies to connect with their customers, often resulting in positive outcomes. Based on a literature review, this chapter discusses ten of the most pioneering tools used in interactive marketing. First it will be explained how each tool relates to the three dimensions of interactivity (active control, two-way communication, synchronicity), and insights in what dimensions are the driving forces behind each interactive marketing tool are provided. Second, results showing that research on the ten interactive marketing tools generally finds positive effects on diverse outcome variables, such as enjoyment, urges, and behavioral intentions, are discussed together with conflicting outcomes (e.g., the effect on cognition) and the potential negative effects of the tools (e.g., privacy concerns and intrusiveness). It concludes with the recommendation for marketers and researchers to collaborate and actively try out (innovative) interactive marketing tools while closely monitoring their effects.
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Due to the changing technological possibilities of services, the demands that society places on the level of service provided by the Dutch Central Government (DCG) are changing rapidly. To accommodate this, the Dutch government is improving its processes in such a way that they become more agile and are continuously improved. However, the DCG struggles with the implementation of improvement tools that can support this. The research described in this paper aims to deliver key factors that influence the adoption of tools that improve the agile way of working and continuous improvement at the DCG. Therefore, a literature review has been conducted, from which 24 factors have been derived. Subsequently, 9 semi structured interviews have been conducted to emphasize the perspective of employees at the DCG. In total, 7 key factors have been derived from the interviews. The interviewees consisted of both employees from departments who already worked with tools to improve agile working and continuous improvement as well as employees from departments who haven’t used such tools yet. An important insight based on this research is that the aims, way of working and scope of the improvement tools must be clear for all the involved co-workers
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