Immersive experience framework: a Delphi approach.
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Document
Revolutionizing our understanding of immersion
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Deconstructing immersion in the experience economy framework for immersive dining experiences through mixed reality.
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Document
Designing immersive sustainable food experiences in augmented reality: a consumer participatory co-creation approach
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Document
Animal embodiment: embodying a beaver in immersive virtual environments to create empathy and teach about the impact of global warming in a playful way.
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Personal and social recent history in Fragments of Him: defining and exploring ‘Immersion’ in video games.
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Link
Four better ways to talk about ‘immersion’
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Four categories for meaningful discussion of immersion in video games.
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Document
Human whole body cold adaptation.
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Personen1
Mata Haggis - Burridge
Professor of Creative & Entertainment Games
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Projecten3
Project
Digitised practices in the margins; reimagining fashion’s virtual interface
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Project
Immersive Sustainable Food Experience Design
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Project
Improving Destination Management Offer through game-based strategies (i-Demo)