A keynote presentation about current and upcoming ethical questions related to the societal impact of AI, and approaches to improving these situations in the future.
A research theme examining diversity and inclusion in video games, using an intersectional perspective and typically addressing issues related to the representation of gender, race, and LGBTQ+ people, but also touching broader topics such as class, age, geographic privilege, physical and neurodiversity, the (unevenly distributed) impacts of the climate crisis, and other aspects of identity.
Document (PDF)
Niet bekend
Niet bekend