The latest IPCC Report (2022) provided by the UN shows us that, to guarantee a safe future for
upcoming generations, we must change how we lead our lives on several levels. However, the
increasing urgency to act and behave in a way that is not damaging the climate is bringing many
psychological concerns to young generations. Worldwide reports are demonstrating how the
issue of eco-anxiety is increasing daily, and how young people are feeling more hopeless than
ever. Climate change has become a climate crisis, and individuals are experiencing pressure and
fear incessantly (Marks et al., 2021).
We, as Climate Streamers, have often found ourselves in this situation as well, but rather than
freezing, we decided to take this challenge and think of solutions. Therefore, with the support
of Breda University of Applied Sciences, the Performatory community, the BUas Startup
Support Team, and outside mentors, we created Climate Streamers Foundation: a new
youth-led non-profit organisation and a movement working towards a more inclusive and less
polarised climate action. By working with leisure elements and a positive and appreciative
approach, we want to give back hope, voice and power to the youth and inspire each other
genuinely and sustainably.
The purpose of this application is to allow us to elaborate a feasibility study concerning our MVP (minimum viable product), the card game, and boost the overall concept. We intend to implement the researched data to improve the design and sales management. The card game aims to stimulate appreciative conversations by giving space to players to express their opinions and personal stories and it is designed so everyone can play it, regardless of background and knowledge. After giving 200 games in production, we launched the card game in July 2022.