Background: Recent transitions in long-term care in the Netherlands have major consequences for community- dwelling older adults. A new paradigm expects them to manage and arrange their own care and support as much as possible. Technology can support this shift. A study has been conducted to explore the needs of community- dwelling frail older adults with regard to an online platform. An existing platform was subsequently modified, based upon these needs, resulting in an online community care platform (OCC-platform) comprising of care, health, and communication functions. The purpose of this platform was to support frail older adults in their independence and functioning, by stimulating self-care and providing reliable information, products and services. Methods: The study used a User-Centred Design. The development processes involved the following steps: Step 1) Identification of the User Requirements. To assess the user requirements, direct observations (N = 3) and interviews (N = 14) were performed. Step 2) Modification of an Existing Online Platform. Based upon Step 1, available online platforms were explored to determine whether an existing useful product was available. Two companies collaborated in modifying such a platform; Step 3) Testing the Modified Platform. A total of 73 older adults were invited to test a prototype of the OCC-platform during 6 months, which comprised of two phases: (1) a training phase; and (2) a testing phase. Results: An iterative process of modifications resulted in an interactive software concept on a Standard PC, containing 11 Functions. The Functions of ‘contacts’, ‘services’ and ‘messaging’, were by far, the most frequently used. The use was at its highest during the first 2 weeks of the testing and then its use steadily declined. The vast majority of the subjects (94%) were positive about the usability of the platform. Only a minority of the subjects (27%) indicated that the platform had added value for them. Conclusion: The overall prospect was that an OCC-platform can contribute to the social participation and the self-management competencies of frail older adults, together with their social cohesion in the community. In order to validate these prospects, further research is needed on the characteristics and the impact of online platforms.
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Contrary to most sectors, to date the tourism and aviation industries have not managed to level off greenhouse gas emissions. Moreover, effective mitigation through technological innovation or structural and behavioural change cannot be expected shortly. Airlines and tourism companies appear to use carbon offsetting as a last resort. However, offsetting is generally acknowledged as a second-best solution for mitigating emissions, after reducing energy use. This paper seeks to determine the mitigation potential of voluntary carbon offsetting by comparing public and industry awareness of climate change and aviation emissions, and attitudes to various mitigation measures with relevant online communication by 64 offset providers. Methods were a literature review and online content analyses. Overall, the gaps that were identified between awareness, attitude and actual behaviour are not bridged by provider communication. From this perspective, the mitigation potential of voluntary carbon offsetting for achieving reductions of tourism transport emissions is estimated as low. The same conclusion is reached by comparing carbon dioxide volumes of flight offsets with actual air travel emissions. Current sales of flight offsets compensate less than 1% of all aviation emissions.
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In this article, the main question is whether and, if so, to what extent online journalism raises new moral issues and, if any, what kind of answers are preferable. Or do questions merely appear new, since they are really old ones in an electronic wrapping, old wine in new bottles? And how does journalism deal with the moral aspects of online journalism? The phenomenon of the Internet emerged in our society a few years ago. Since then, a large number of Dutch people have gone online, and the World Wide Web is now an integral part of our range of means of communication. Dutch journalism is online too, although certainly not in the lead. More and more journalists use the Internet as a source, especially for background information. Newspapers have their web sites, where the online version of the printed paper can be read. And that is it for the time being. There are no more far-reaching developments at present, certainly not on a large scale. Real online journalism is rather scarce in the Netherlands. The debate concerning the moral aspects of online journalism is mainly being conducted in the United States. First of all, by way of introduction, I will present an outline of online journalism. The first instance is the online version of the newspaper. Here, only to a certain degree new issues come up for discussion, since the reputation of reliability and accuracy of the papers, in spite of all criticism, also applies to their online versions. Besides, especially in the United States and increasingly in European countries as well, there is the so-called dotcom journalism, the e-zines, the online news sites without any relationship with printed newspapers. This may be the reason why these sites do not have a strong commitment to moral standards, at least as they have developed in the journalistic culture of the newspapers. After having outlined the moral issues arising in online journalism, the question will be addressed whether and, if so, to what extent it is meaningful and desirable to develop instruments of self-regulation for this new phenomenon of journalism.
The Academy for Leisure & Events has always been one of the frontrunners when it comes to the development, design and implementation of cultural tourism and creative industry business models as well as lifelong learning programmes.These programmes are attended by a variety of leisure and tourism professionals, including public authorities in leisure, culture and nature fields.The CULTURWB project addresses the need for strengthening the development of the cultural tourism industry.The experts from BUas together with the other project partners have utilised diverse research methodologies (marketing and branding, strategy business planning, digital tourism, sustainable development, strategy and action plan implementation, etc.) to develop and pilot a toolkit for Lifelong Learning courses in the field of cultural tourism and heritage. They have also designed and implemented a master’s programme in the WB countries and created an online platform for communication between stakeholders, industry leaders, managers, workforce, and academia.PartnersHochschule Heibronn, FH Joanneum Gesellschaft, World University Service - Österreichisches Komitee (WUS Austria), Dzemal Bijedic University of Mostar (UNMO), University of East Sarajevo (UES), The University of Banja Luka (UBL), University of NIS (UNI), University of Montenegro (UoM), Sarajevo Meeting of Cultures (SMOC), rovincial Institute for the Protection of Cultural Monuments (PZZZSK), Tourism Organisation of Kotor Municipality (TO Kotor)
Electronic Sports (esports) is a form of digital entertainment, referred to as "an organised and competitive approach to playing computer games". Its popularity is growing rapidly as a result of an increased prevalence of online gaming, accessibility to technology and access to elite competition.Esports teams are always looking to improve their performance, but with fast-paced interaction, it can be difficult to establish where and how performance can be improved. While qualitative methods are commonly employed and effective, their widespread use provides little differentiation among competitors and struggles with pinpointing specific issues during fast interactions. This is where recent developments in both wearable sensor technology and machine learning can offer a solution. They enable a deep dive into player reactions and strategies, offering insights that surpass traditional qualitative coaching techniquesBy combining insights from gameplay data, team communication data, physiological measurements, and visual tracking, this project aims to develop comprehensive tools that coaches and players can use to gain insight into the performance of individual players and teams, thereby aiming to improve competitive outcomes. Societal IssueAt a societal level, the project aims to revolutionize esports coaching and performance analysis, providing teams with a multi-faceted view of their gameplay. The success of this project could lead to widespread adoption of similar technologies in other competitive fields. At a scientific level, the project could be the starting point for establishing and maintaining further collaboration within the Dutch esports research domain. It will enhance the contribution from Dutch universities to esports research and foster discussions on optimizing coaching and performance analytics. In addition, the study into capturing and analysing gameplay and player data can help deepen our understanding into the intricacies and complexities of teamwork and team performance in high-paced situations/environments. Collaborating partnersTilburg University, Breda Guardians.
Het publieke debat over issues in de huidige samenleving vindt permanent plaats. Publieke debatten kennen een golfbeweging en veranderen soms in een crisis. De gedigitaliseerde samenleving maakt de reactie van organisaties op issues vele malen ingewikkelder. In dit project staat de vraag centraal hoe communicatieprofessionals van publieke organisaties beter kunnen omgaan met publicitaire golfbewegingen van voortdurend debat, regelmatige issues en incidentele crises. Dit onderzoek is medegefinancierd door Regieorgaan SIA onderdeel van de Nederlandse Organisatie voor Wetenschappelijk Onderzoek (NWO) Doel In dit project bekijken we de online geruchtvorming en mobilisatie en de wijze waarop overheden hier mee omgaan. Het doel van het onderzoeksproject is: om inzicht te krijgen in organisatorische, interactionele, taalkundige aspecten van issuemanagement om bruikbare interventies te ontwikkelen Resultaten Het resultaat is een breed toepasbare aanpak voor communicatie bij issues die spelen in publieke organisaties. Deze aanpak wordt vertaald in een toolbox voor communicatieprofessionals en studenten communicatie. Inzichten laten nu al zien dat de data uit de 2 casussen informatie opleveren over framing vanuit de gemeenschap; de organisatie van de communicatie (Doen de juiste mensen de juiste dingen?) en inzichten óver de geruchtvorming. Het lectoraat heeft daarvoor een instrument ontwikkeld waarmee je patronen in online conversaties kunt ontdekken. Dit instrument hebben we ‘BEP’ genoemd. BEP staat voor Birds Eye Perspective. Het perspectief helpt die conversaties en eventueel daaropvolgende interacties op waarde te schatten. Je kunt inzichten uit BEP gebruiken om bewuster te zijn van de gevoeligheden en weerstanden in gesprekken die gaande zijn en aan te sluiten op wat leeft in het publieke debat. Dit stelt je in staat om in gesprek te blijven én de stap te kunnen maken naar een anticiperende communicatiestrategie.) Opgeleverde producten: Bekijk het ontwikkelde instrument via: https://husite.nl/bep/ Bekijk de slotsessie brochure Looptijd 01 februari 2021 - 01 april 2023 Aanpak In drie rondes worden vijf door de praktijkpartners ingebrachte cases onderzocht. De inzichten uit de eerste casus worden meegenomen in de volgende ronde, de gehanteerde methode blijft hetzelfde. Er wordt een combinatie gemaakt van interactieanalyse van: Online en offline data Interviews met professionals Focusgroepen met burgers. In de laatste ronde van het project worden de ontwikkelde inzichten gedeeld in de praktijk, het onderzoeksveld en het onderwijs. Voor de zomer 2021 worden 2 casussen geanalyseerd. de Schoorlse Duinen (waar bomenkap tot heftige speculaties in de media leidt) en het onderhoud aan bruggen (zoals de weg over de Merwedebrug die plots gesloten moest worden). Begin juni vindt het eerste ‘Vakgesprek’ plaats met het newsroomteam van Rijkswaterstaat, en afgevaardigden uit het beroepenveld: (beroepsvereniging Logeion, Academie voor Overheidscommunicatie), onze Communicatie-opleiding, én lectoren Cok Bakker (HU) en Els van der Pool (HAN). Annette Klarenbeek leidt het gesprek. Bekijk dit document dat een overzicht geeft van de aanpak en methodes in het project Studenten gezocht! Gedurende het project kunnen studenten een bijdrage leveren. Communicatiestudenten die betrokken willen zijn bij het vinden van innovatieve oplossingen voor issuemanagement in de gedigitaliseerde samenleving kunnen contact opnemen. Extra informatie Congres beroepspraktijk Training: Monitoring mobilization: A discursive psychological analysis of online mobilizing practices. Sneijder, P., Stinesen, B., Harmelink, M. & Klarenbeek, A The Discourse Analytical Glasses (DAG) Hoofdstuk wetenschappelijk handboek: Sneijder, P., Baukje, S., Harmelink, M. & Klarenbeek, A. (n.d.). The discourse of social movements: online mobilising practices for collective action. In: Demasi, Mirko A., Burke, Shani, Tileagă, Cristian (Eds.) (Scheduled for publication, 2021). Political Communication: Discursive Perspectives. (K/P