Peer reviewed paper op SEFI Engineering Education congress 2009 In engineering programs an important part of the learning process takes place in practical assignments like capstone projects, internships and co-op assignments in industry. The assignments are very divers. Students have different roles, work in different environments and the learning outcomes are not uniform. So how can the individual learning outcomes or growth competencies of the assignments be determined? To cope with this question the authors developed and implemented a method to monitor and assess the individual learning outcomes of the assignments. The method can be used to match a student to his next assignment in such a way that he can build his individual learning track. The method defines three aspects of an assignment: the role of the engineer (i.e. project leader, designer, researcher), the domain(s) of the assignment (i.e. user interface, software engineering) and a general results matrix that describes results and the level required to produce them. To manage the process learning outcomes are defined as products so project management methods can be used to plan, monitor and assess learning outcomes. Key aspects of the method are: 1. A general results matrix for engineering assignments 2. Learning outcomes that are defined as results in the matrix and these results can be assessed. 3. The results have levels so the learning outcomes can grow during the programme. 4. The method can be used to match, monitor and assess students on one assignment. 5. The method can be used to match, monitor and assess students for the entire programme. 6. The tools that are developed are based on an industry standard for project management.
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Author supplied: DOI : http://dx.doi.org/10.1145/2691352.2691357 Assignments and exercises are an essential part of software engineering education. It usually requires a variety of these assignments to cover a desired wide range of educational objectives as defined in the revised Bloom's taxonomy. But such a variety has inherent problems, e.g. that students might not see the connections between the assignments and find it hard to generalize the covered concepts. In this paper we present the educational design pattern Multi-Level Assignment which addresses these problems. It enables the assignment designer to incorporate a variety of educational objectives into a single assignment by including the concepts on multiple knowledge and process levels. The description as educational design pattern and the provided three implementation examples make this approach directly applicable for other software engineering educators.
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In this study, we analyze in-depth interviews conducted with 26 Dutch third-graders as well as interviews with one of each child’s parents. The children attended one of six schools, each with a relatively large population of families with a low socioeconomic status, where home-based literacy assignments aimed at increasing children’s enjoyment of reading were distributed for a duration of three years. The aim of this study is to gain knowledge of distinctive interaction characteristics of child-parent dyads regarding at-home literacy, in order to learn how these characteristics can help educational professionals and researchers answer to the needs of children and parents when designing and distributing at-home reading assignments. Based on the attitudes towards reading and the skillset of child and parent(s), we distinguished three reader-profiles: (1) Autonomously motivated readers, (2) Incompatible readers, and (3) Generational non-readers. The practical implications of our research are that, in order to be appealing, at-home reading assignments should be differentiated, non-repetitive, and concrete, complete, and structured. Prerequisite implications are that both children and parents value regular positive feedback on their at-home literacy activities and that, in approaching parents, it appears to be advisable to take them for what they are: parents, not substitute teachers.
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Many interesting smart textile concepts have been developed, however there are only a few relevant examples of concepts that are producible and valuable for our society. The so-called ‘killer application’ has not been found yet. That is why it is extremely important that multi-disciplinary parties team-up during the ideation process to come up with innovative solutions (Toeters, 2007). The goal of STS CRISP (Crisp, 2011) is to integrate existing knowledge from partners in the separate domains of textile (soft materials), technology and service providers. To investigate the different kinds of expertise necessary for the development of Smart Textile Services we initiated an assignment to develop new Smart Textile Services concepts for elderly that can be used during rehabilitation (ten Bhömer, Tomico, Kleinsmann, Kuusk & Wensveen, 2012) and executed this project in 2 different institutes: Saxion University of Applied Sciences and Eindhoven University of Technology (TU/e). Through some pre-set contact moments, the use of a gatekeeper (Vertooren, 2007) active in both institutes, and analyzing the final reports we are able to acquire an insight in the different approaches and focus preferences of the institutes. The analysis lead to the following observations: 1. Saxion students spend more time researching existing technologies and how to implement them in their concepts. A more theoretical approach from what is already there, applying existing materials and opportunities that are already there. 2. The TU/e students consistently focused on on user research to find out their perspectives. More user-centered. 3. Saxion students start with ideation and validate this by analyzing what is available in the market at the beginning of the process. 4. TU/e students work from a societal perspective towards user focus and an idea. TU/e students found out that there is a lot more steps after prototyping. Saxion takes the next step: where TU/e students stop, they continue. Out of these observations we can conclude that the institutes are active on different levels on the time-to-market line. We have to take into account that every collaborator has a different time-to-market horizon. For the STS CRISP consortium this means that efforts have to be made to define the time-to-market expertise of the partners. As a next step, we will continue to explore this concept of parallel collaboration assignments and start a new collaboration assignment in sequence in different institutes. Test the time-to-market approach and gather strategies to create a more in depth approach to relevant marketable products can speed up the process of bringing concepts to the market, so that it can have a true added value for society.
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This conceptual paper describes the role of research in bachelor programs at Dutch Universities of Applied Sciences (UAS) . It presents a model for the integration of research activities into student assignments. The model makes it possible to distinguish between different levels of research. The model can be helpful in designing research education for professional bachelor students and developing practice-based assignments to assess research competences.
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This paper describes a project to explore the possibilities of virtual worlds in educating Green IT. In the project a virtual world has been created with various assignments which are meant to create awareness on sustainability aspects of IT. The world (and the assignments) will be incorporated in a course for first-year IT students. In order to measure the effects of the course, a questionnaire has been developed which can be used before and after the course to measure the attitude towards green IT.
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Over the past three years we have built a practice-oriented, bachelor level, educational programme for software engineers to specialize as AI engineers. The experience with this programme and the practical assignments our students execute in industry has given us valuable insights on the profession of AI engineer. In this paper we discuss our programme and the lessons learned for industry and research.
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This article explores how concern about animal welfare and animal rights relates to ecological citizenship by discussing student assignments written about the Dutch Party for Animals or PvdD. ‘Animal welfare’, ‘animal rights’, and ‘ecological citizenship’ perspectives offer insights into strategic choices of eco-representatives and animal rights/welfare advocates as well as educators. The assignments balance animal issues with socio-economic ones, explore the relationship between sustainability and ethics, and attribute responsibility for unsustainable or unethical practices. Analysis of student assignments reveals nuanced positions on the anthropocentrism-ecocentrism continuum, showing students’ ability to critically rethink their place within larger environmental systems. Some students demonstrated compassion for nonhumans, indicating that biophilia is evenly distributed among different groups of students. This article finds that fostering pro-environmentalism and animal welfare or rights requires the deepening of the debate contesting but also connecting key issues in sustainability and ethics. This analysis can be valuable for political parties representing nonhumans, or for education practitioners in getting students to think about the challenges in human-environment relationships and for advancing support for ecodemocracy. https://ro.uow.edu.au/asj/vol8/iss1/10/ LinkedIn: https://www.linkedin.com/in/helenkopnina/
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This article aims to gauge students’ perceptions of the Dutch Party for Animals (PvdD) in order to reflect on the political representation of nonhumans (animals). The support for political representation of nonhumans is based on the ethical underpinning of deep ecology; growing recognition of the importance of sustainability; and increased societal support for animal rights and welfare. This article reflects on these developments using Bachelor students’ assignments from a Sustainable Business course, which asked them to reflect on the underlying principles of the PvdD. Student assignments indicate that educational efforts targeted at fostering ecological citizenship have a positive effect on the recognition and acceptance of ecocentric values. https://doi.org/10.1163/15685306-00001660 LinkedIn: https://www.linkedin.com/in/helenkopnina/
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